The frazzled bird drops a mysterious girl into the forest and Link investigates. Just as he reaches her, however, the bird swoops down and snatches Arril with its talons.
With a sword in hand and a damsel in distress, Link's adventure has begun. We like the intro and new characters, but questions fill our heads. Where is Princess Zelda? What about series boss Ganon? Is this world even Hyrule?
Sadly, Miyamoto isn't talking about the storyline. All we got out of him was a sly, elfin smile. When Nintendo announced their decision to use cel-shading for the next Zelda, there were few initially who were enthused about the idea to say the least.
Reducing Link from the realistic, highly detailed action hero many were hoping for, to essentially a goony looking cartoon didn't sit well with many die hard Zelda fans, including me. I however, have been converted as Nintendo's risk has paid off significantly with another fantastic Zelda game.
Set a hundred years after Ocarina of Time, Link's adventure starts off simple enough with a birthday gift from his grandmother. Things quickly turn sour however as his sister is kidnapped and he finds himself traveling across immense oceans as he tries to rescue her. Similar in many ways to Ocarina of Time, Wind Waker continues to build off the past success with numerous islands to explore, dungeons to get through, and obstacles to overcome.
In addition, everything is pulled together with a solid story line that builds off of Link's past adventures. There are areas that may cause some disappointment however as many will find the bosses at the end of each level to be less than challenging. Most can be beaten easily and require little thought to get through. Another issue is the graphics. Personally, I expected to be unsatisfied with the cel-shading but was amazed at the textures and detail that is possible with this type of graphics design.
Some still may have a difficult time accepting the goony looking Link but I'd at least wait to pass judgment until you see it for yourself. Zelda: Wind Waker easily makes its mark as one of the best GameCube games to date. With exceptional gameplay many have come to expect from the Zelda, Nintendo once again successfully rejuvenates one of its older franchises on the GameCube.
There are two kinds of people in this world--those who think Zelda's radical, new toon-shaded style is a brilliant move, and those who think its bug-eyed characters belong in cheesy 'zos-era cartoons, not in a videogame for adults. But we have news for any of you who place yourself firmly in that second camp: Experience this game firsthand and you just might change your mind. Once you see how enemy faces lock into a grimace as they take a hit, how fire dances on a torch, how defeated enemies explode into a whirling vortex of clouds and streaking smoke, it's a lot easier to understand why Nintendo made the choice they did.
The animation in this game is without equal; as a result, all three of our reviewers one of whom was previously on the fence regarding the graphics and another who was sure the change was a mistake now agree that The Wind Waker's new look is as effective as it is unique. In fact, the more realistic, adult Link featured in Soul Caliburll see the, uh, form-fitting pic top right now looks pretty ridiculous to most of us. Less discussed but ultimately more important is, of course, the gameplay. Although the controls and basic setup follow the expected Zelda mold puzzle-packed dungeons, giant bosses, music-based magic, etc.
Link will find several items with multiple ingenious uses--for example, a giant leaf that can work as a big fan or as a parachute, and a grappling hook that can pull Link up or steal items from enemies. Combat has also been tweaked, with the ability to use enemy weapons which also factors into some dungeon puzzles and new special attacks.
As you can probably tell from the giant chart on the last page, fighting has never been as deep, or as much fun, in any Zelda game. Of course, the most obvious change to Zelda's world is that it's now one big ocean. Instead of walking from place to place on a giant overworld as in every previous Zelda game, everything in The Wind Waker is connected by water. You therefore spend much of the game sailing between islands, charting the seas, and fighting sharks and pirates on Link's new boat.
Our reviewers were split on how well they felt this idea worked--although everyone agreed it was a novel idea. Shane and Greg appreciated the new approach, while some aspects of sea travel left Mark longing to have his feet back on terra firma. Another Big New Idea for this Zelda is that you sometimes have access to a second playable character--a statue, a flying bird-girl, a wee forest spirit, or even a seagull. This opens up the possibilities for cool secrets and dungeon puzzles that can be solved only by having your two onscreen personae help each other check out the big sidebar above.
It's a bit like Ico for PS2, except in Zelda, your partner is worth a damn. The Wind Waker also introduces another kind of second-player possibility--you can link-up a Game Boy Advance and have a friend play along see below. It's a great idea and lots of fun for both players, just as long as player two doesn't mind sometimes not having much to do, and player one doesn't mind the game being much easier.
Sure, hardcore types may considering it cheating to get tips on how to beat enemies and solve puzzles, or get your health instantly replenished, but Tingle's hilari ous dialogue and the hidden extras you can only find using this feature ensure even those playing alone will want to check it out.
There's plenty more to talk about in Zelda-- minigames, side quests, secrets--that we'll leave to the sidebars and individual reviewers. But, honestly, you really need to hear only five words about The Wind Waker: You must play this game.
Browse games Game Portals. Install Game. Click the "Install Game" button to initiate the file download and get compact download launcher. Locate the executable file in your local folder and begin the launcher to install your desired game. Game review Downloads Screenshots Overall rating: Overall rating: 8.
A new feature in Wind Waker is the ability to parry an attack. While locking-on to a target and not defending, the game sends a cue that the enemy is about to attack by vibrating the controller and sounding a chime. By attacking during this time, link is able to evade or parry the enemy attack and counter attack. This tactic becomes a crucial part in combat as some enemies cannot be brought down by fighting head on but by striking from behind and this applies to some bosses too.
Also another feature in Wind Waker is along with the weapons Link normally uses, a sword, shield, boomerang, grappling hook, and others, Link is now able to pick up items from his defeated foes and use them.
Following an epic storyline, The Wind Waker is a great game and Nintendo had a treat for those who pre-ordered the game by including the Ocarina of Time and Ocarina of Time: Master Quest with the pack.
This was such an appeal to fans that , copies of the game were pre-ordered, gaining a Guinness World Record. Zelda Emulator. RAR Released. ISO Source Download Zelda Wind Waker ROM emulator » The story focuses on sailing across the world to different islands by means of a baton that can control wind called the Wind Waker.
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